Hey where’s my up and diagonal whip? Where’s my rotating whip? Why is the attack shorter on time? Why does Richter walk up stairs like he just crapped in his pants, eh? “Oh I’ll sink my teeth alright…” Here’s what I wrote in my gaming journal: Super Castlevania IV this ain’t. My initial impressions with Dracula X were certainly not too favorable. Loomis and Michael Myers action! Truly one of the Super Nintendo’s finest This is awesome but how does Dracula X fare? It takes a while to sink one’s teeth in… After all, Halloween isn’t complete without a little Dr. I hope you enjoyed the Halloween 4 Simon Belmont intro as much as I had fun making it. It’s a fond trip down memory lane for me. These images, which I splattered throughout my Super Castlevania IV review nearly 10 years ago, really evoke the spooky and atmospheric pulse of the Halloween season. Later that night, I had a lucid nightmare that Michael Myers was stalking me in my bedroom! I became a fan for life - go figure! Every Halloween I try to watch at least one of the Halloween films as well as play games like Super Castlevania IV. I still recall watching the first one in 1989 as a wee six year old thinking that Halloween was a movie about kids trick-or-treating. Growing up, Halloween was one of my favorite film franchises. I think it stands as one of the best reviews I’ve ever created and I’m super proud of how it all came together almost a decade ago now. It really fitted in well! That whole review has a crazy Halloween vibe to it. The liberal plot re-imagining used shots from Halloween 4: The Return of Michael Myers. Man, time flies! This was a massive effort that took many hours piecing together, and it’s one of my personal favorites. I reviewed Super Castlevania IV back in October of 2008, nearly 10 years ago. Konami showcased the raw power of the brand new SNES and it left a lasting impression to say the very least. Japan received it on Halloween 1991 (how fitting) while North American audiences got it in time for Christmas ’91. Nearly 26 years ago today, Super Castlevania IV arrived on the Super Famicom and made its mark as one of the all time Super Nintendo greats. LOST IN THE SHADOWS Almost everyone loves the first SNES Castlevania game These games now command a small fortune and I would never have assembled my collection if I got back into the SNES scene post-2012 or so. I beat the rush and nostalgia train by several years, and boy was I thankful about that. Castlevania: Dracula X was one of those games, but I was fortunate enough to nab a copy for exactly $40. However, even back in 2006 there were a few key titles that commanded $40+ even cart only. Titles were not only cheap but they were plentiful as well. Many didn’t cost more than $10 shipped, and a ton literally went for as cheap as $5 shipped. Early 2006 was a great time to be buying SNES games by the truckload. When I got back into all things Super Nintendo in early 2006 (January 17 to be precise), I was lucky to be at the right place at the right time. Being that it’s Halloween season, let’s grab our magical Belmont whip and take a closer look… Dracula X was the final 16-bit Castlevania game as we know it. The epic NES series naturally transitioned to the SNES with the epochal Super Castlevania IV in 1991. Play through any of the pre-N64 renditions and it’s easy to see why this beloved franchise has been lionized by so many fans throughout the years. Hell, the name is nearly synonymous with the NES and classic gaming itself. The mere mention instantly conjures many warm memories for gamers of all ages. Pub & Dev: Konami | September 1995 | 16 MEGSĬASTLEVANIA.
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